- 1 Project Proposal
- Project Proposal
- Team Members
- 2 Requirements and Scenarios
- Root Concept
- Interview
- Information Gathering
- Personas
- Task List
- Problem Description and Claims
- Scenarios
- Requirements Synthesis
- 3 Task Analysis
- Project Scope
- Task Decomposition
- Input Output
- 4 Activity Design
- Activity Scenario
- Conceptual Metaphors
- System Technology Options
- Use Cases
- Activity Claims
- Activity Synthesis
- 5 Information Design
- Information Metaphors
- Information Technology Options
- Information Scenarios
- Information Claims
- Sketches and Screens
- Services and Functions
- Information Synthesis
- 6 Interaction Design
- Apple iPhone Resources
- Interaction Resources
- Interaction Metaphor
- Interaction Technology Options
- Adopted Patterns
- Sequences Diagrams
- Interaction Claims
- Interaction Synthesis
- 7 Paper Prototype
- Web Paper
- 8 Usability Specifications and Tests
- Introduction
- Prototype
- Method
- Measurements and observations
- Results of the tests
- 9 Interactive Prototype
- Documentation
- Intégration avec le Nabaztag
- iPhone Simulator
- 10 Usability Tests
- Introduction*
- Prototype*
- Method*
- Measurements and observations*
- Results of the tests*
- 11 Interactive Prototype 2
- Comment
- 12 Final Comments
- Conclusion
ONE is a user-centered design prototype developed as a class project in the Analyse Modélisation et Conception class at the HEC Lausanne in the Spring of 2008. This website documents the process of the project.
